As part of our #gametech coverage, today we discuss with industry experts, including @palcoapp, @ChamplainEdu and @GameGymEsports, how the notion of #eSports can push itself...
#eSports communities will be able to interact with @Andbox_official's teams through @Moonwalk's White-label #Web3Wallet, Token-gated #API’s, #NFT Collections and IRL Tickets, #Rewards and Discounts. #gametech...
Revenue from #gaming in #China will amount to $49.3billion by the end of 2021, 84% of which will be generated by #MobileGaming. @SafeBettingSite #gametech...